Archive for March, 2011

Google’s New In-App Payments Product Set For Launch In May 2011

March 1st, 2011 03:30 admin View Comments

Google was originally set to debut in-app payments support for Android applications in the fourth quarter of 2010, but recently said that the launch would be delayed until the end of this quarter. Now, it appears the real launch date of the much-anticipated (at least by many a app developer or publisher) product is May 2011.

Jambool, the company behind a virtual monetization platform dubbed ‘Social Gold’ that was acquired by Google last August, this morning started sending the following email to users:


Thank you for your use of the Jambool Social Gold platform. As you know, Jambool was acquired by Google last August. This acquisition meant that some changes to our business were inevitable, and we’d like to share them with you today.

First, the existing Jambool Social Gold product will be discontinued in favor of a new Google in-app payment product in May 2011. Rest assured that you will be able to sign in to the Jambool merchant console through September 2011, and you will receive year-end financial statements in February 2012.

Second, we’d like to invite you to participate in the pre-release beta of the Google in-app payment system. This system will enable developers to accept payments within an app, but it will not have the
full functionality of Social Gold at launch
. We understand that this will not meet the needs of all developers currently using Social Gold, but we highly encourage interested developers to join the Google
in-app payments beta by submitting your information at

Again, we thank you for your flexibility during this transition period. Please feel free to respond to this email with any questions about your Jambool account or the new Google in-app payment product.

The Jambool Team

Three big take-aways:

- Jambool’s Social Gold service will be shut down, even though it offers more features than Google’s new in-app payments product will have upon its formal debut (which already ruined one game developer’s day, apparently).

- The Jambool team was commissioned to work on Android in-app purchases functionalities, and not – as some had proclaimed – the monetization of Google’s always-imminent-yet-elusive social networking and online gaming blitz.

- Google’s in-app payment product, currently in beta, will be launched in May 2011.

In-app payments are of course vital because they enable app developers and publishers to sell virtual goods and premium features, both major sources of mobile revenue in addition to paid apps and mobile advertising.

In a recent blog post, Jambool specified that its Social Gold product will function through May 31, 2011, after which all payment processing will be discontinued:

We are hard at work developing a web-based, in-app payments solution that combines the simplicity of the Jambool API with the power of the Google Checkout and Google accounts infrastructure. We’re very excited about the ease of use of the new system, with features such as one-click purchasing.

While this work is underway, we made the difficult decision to close new signups to the Social Gold platform today and will discontinue all payment processing on May 31, 2011. Existing developers will be able to continue processing payments through Social Gold until the end of May and log in to the Social Gold merchant console through September.

The Google in-app payments system will enable developers to easily accept payments within an app. This is the first version, and we will focus our investment in this API moving forward. Developers should expect the same innovation, and more, from us on this new platform.

The FTC will no doubt be watching with wary eyes.

(Thanks to Sagada Hapiness for the tip)

P.S.: Through carrier billing, Android developers were already able to process in-app transactions using solutions from the likes of Zong, PayPal and BOKU. Angry Birds developer Rovio event went for payments by SMS, underscoring the need for Google to get this in-app payments product up and running as soon as possible.

Source: Google’s New In-App Payments Product Set For Launch In May 2011

Betty Boop and Indefinite Copyright

March 1st, 2011 03:28 admin View Comments


An anonymous reader writes “Apparently the Fleischer estate has lost a court battle for the rights to Betty Boop, a character created by Grim Natwick at Max Fleischer’s studio in 1930. The 9th Circuit U.S. Court of Appeals (based in San Francisco) ruled against the Fleischers, saying in their decision, ‘If we ruled that AVELA’s depictions of Betty Boop infringed Fleischer’s trademarks, the Betty Boop character would essentially never enter the public domain.’”

Source: Betty Boop and Indefinite Copyright

How Smart Is Your Startup Incubator? Check On PeerSquare

March 1st, 2011 03:18 admin View Comments

How influential are the people who check in to your startup space? Physical tech incubators and startup spaces like Dog Patch Labs or Kicks Labs, and counterparts like TechHub and WhiteBearYard in London or Innovation Works in Beijing often make a lot of the hot young talent they attract. But there’s never really been a way to sort the wheat from the chaff – until now.

PeerIndex, which competes with Klout in measuring the niche expertise and influence of Twitter users, has worked with social media agency Raak to mashup its platform with location based social network Foursquare.

The result is PeerSquare, which ranks the influence of people based on their location on Foursquare. They’ve now added that to a venue lists of startups spaces here.

The listing shows who has checked-in and what their PeerIndex Score is.

Personally I can see an index developing somwhere, but for now it’s a little bit of fun.

Source: How Smart Is Your Startup Incubator? Check On PeerSquare

Multi-Core Voltage Regulators To Increase Processor Efficiency

March 1st, 2011 03:18 admin View Comments


cylonlover writes “For decades, chipmakers strove to develop the fastest and most powerful chips possible and damn the amount of electricity needed to power them, but these days raw grunt isn’t the only consideration. As more and more devices go mobile and these devices become more and more powerful, chipmakers must also take the energy efficiency into account. Harvard graduate student Wonyoung Kim has developed and demonstrated an on-chip, multi-core voltage regulator (MCVR) that he says could allow the creation of “smarter” smartphones, slimmer laptops and more energy efficient data centers by more closely matching the power supply to the demand of the chip.”

Source: Multi-Core Voltage Regulators To Increase Processor Efficiency

Yet Another Entry Into The 404 Page Hall Of Fame

March 1st, 2011 03:00 admin View Comments

As we’ve mentioned before, having an awesome 404 Page is a source of pride among startups. From the Twitter Fail Whale, to the Google Fail Whale (of course) to the Digg Fail Ox to Blippy’s Fail Double Rainbows you have to admit that these things freaking make your day.

Social gaming startup (which has yet to launch whatever its planning on doing with its armies of 8-bit Twitter avatars) has moved away from the fail anthropomorphic animals and memes, to yes, a Fail Nintendo Game Cartridge, above. The “Blow me” here is referring to the once sacred art of blowing into video games to get them to work AND NOT ANYTHING ELSE.

And while they’re not the first ones to match this image with this phrase, this is definitely the best, most relevant, usecase I’ve come across so far.

Don’t want to wait until the March 9th launch? Learn how to make your own bootleg avatar here.

Source: Yet Another Entry Into The 404 Page Hall Of Fame