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Posts Tagged ‘spectator sport’

Turning Data Science Into a Spectator ‘Sport’

September 12th, 2012 09:31 admin View Comments

Science

vu1986 writes “Kaggle has a ‘predictive-modeling competition platform that makes public the competitors in invite-only private competitions. Think of it like watching a major tournament in golf or tennis, where you can watch the best in the world shoot it out to see whose algorithms are king. Kaggle’s tagline is “We’re making data science a sport.” Maybe now it can make data science a spectator sport.’”

Source: Turning Data Science Into a Spectator ‘Sport’

Sports Bars Changing Channels For Video Gamers

August 24th, 2011 08:00 admin View Comments

Real Time Strategy (Games)

dtmos wrote in to say that “This summer, StarCraft II has become the newest bar room spectator sport. Fans organize so-called Barcraft events, taking over pubs and bistros from Honolulu to Florida and switching big-screen TV sets to Internet broadcasts of professional game matches. As they root for their on-screen superstars, StarCraft enthusiasts can sow confusion among regular patrons… But for sports-bar owners, StarCraft viewers represent a key new source of revenue from a demographic—self-described geeks—they hadn’t attracted before.”

Source: Sports Bars Changing Channels For Video Gamers

Why People Watch StarCraft, Instead of Playing

May 16th, 2011 05:22 admin View Comments

Real Time Strategy (Games)

generalepsilon writes “Researchers from the University of Washington have found a key reason why StarCraft is a popular spectator sport (PDF), especially in Korea. In a paper published last week, they theorize that StarCraft incorporates ‘information asymmetry,’ where the players and spectators each have different pieces of information, which transforms into entertainment. Sometimes spectators know something the players don’t; they watch in suspense as players walk their armies into traps or a dropship sneaks behind the mineral line. Other times, players know something the spectators yearn to find out, such as ‘cheese’ (spectacular build orders that attempt to outplay an opponent early in the game). Rather than giving as much information as possible to spectators, it may be more crucial for game designers to decide which information to give to spectators, and when to reveal this information.”

Source: Why People Watch StarCraft, Instead of Playing

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