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Posts Tagged ‘reader’

The Wii Mini Is Real, Arrives December 7 — In Canada

November 27th, 2012 11:40 admin View Comments

Canada

An anonymous reader writes “Yesterday there was a rumor doing the rounds that Nintendo was set to release a brand new version of the Wii console called the Wii Mini. The new machine would be significantly smaller than the current Wii, is expected to ship with a Wii Remote Plus, Nunchuk, and Sensor Bar, and hopefully carries a much lower (sub-$100) price. Well, it looks as though this wasn’t just a rumor. Best Buy Canada has it listed with an image on its front page and a December 7 release date.” Also at PC Mag.

Source: The Wii Mini Is Real, Arrives December 7 — In Canada

Newly Developed RNA-Based Vaccine Could Offer Lifelong Protection From the Flu

November 26th, 2012 11:00 admin View Comments

Medicine

An anonymous reader writes “A new experimental flu vaccine made out of messenger RNA that may work for life is now being developed. German researchers said on Sunday that the vaccine, made of the genetic material that controls the production of proteins, protected animals against influenza and, unlike traditional vaccines, it may work for life and can potentially be manufactured quickly enough to stop a pandemic (abstract).”

Source: Newly Developed RNA-Based Vaccine Could Offer Lifelong Protection From the Flu

Minecraft Reality App Arrives For iOS, Brings Your Creations Into the Real World

November 25th, 2012 11:00 admin View Comments

IOS

An anonymous reader writes “Following the news that Minecraft has been ported to the Raspberry Pi, Mojang has announced a new augmented reality iOS app. The app uses your iOS device’s camera to track your surroundings before projecting creations onto the landscape. Not only can you see the results on your screen, but you can change their size as you please, and also walk around them to view from different angles.”

Source: Minecraft Reality App Arrives For iOS, Brings Your Creations Into the Real World

Researchers Find Megaupload Shutdown Hurt Box Office Revenues

November 25th, 2012 11:00 admin View Comments

Movies

An anonymous reader writes “We’ve heard this one before, over and over again: pirates are the biggest spenders. It therefore shouldn’t surprise too many people to learn that shutting down Megaupload earlier this year had a negative effect on box office revenues. The latest finding comes from a paper titled: ‘Piracy and Movie Revenues: Evidence from Megaupload.’”

Source: Researchers Find Megaupload Shutdown Hurt Box Office Revenues

Legislators Call On Twitter To Ban Hamas

November 25th, 2012 11:28 admin View Comments

Twitter

An anonymous reader sends this excerpt from The Hill: “The past week’s violence in Gaza has rekindled calls for Twitter to shutter the accounts of U.S.-labeled terror groups such as Hamas. Seven House Republicans asked the FBI in September to demand that Twitter take down the accounts of U.S.-designated terrorist groups, such as Hamas, Hezbollah and Somalia’s al Shabaab. The letter to FBI Director Robert Mueller was spearheaded by Rep. Ted Poe (R-Texas), who said Wednesday that the recent events vindicated the request. ‘Allowing foreign terrorist organizations like Hamas to operate on Twitter is enabling the enemy,’ [Poe said] ‘Failure to block access arms them with the ability to freely spread their violent propaganda and mobilize in their War on Israel.’”

Source: Legislators Call On Twitter To Ban Hamas

Gameplay: the Missing Ingredient In Most Games

November 25th, 2012 11:33 admin View Comments

Games

An anonymous reader writes “Game designer Tadhg Kelly has an article discussing the direction the games industry has taken over the past several years. Gaming has become more of a business, and in doing so, become more of a science as well. When maximizing revenue is a primary concern, development studios try to reduce successful game designs to individual elements, then naively seek to add those elements to whatever game they’re working on, like throwing spices into a stew. Kelly points out that indie developers who are willing to experiment often succeed because they understand something more fundamental about games: fun. Quoting: ‘The guy who invented Minecraft (Markus “Notch” Persson) didn’t just create a giant virtual world in which you could make stuff, he made it challenging. When Will Wright created the Sims, he didn’t just make a game about living in a virtual house. He made it difficult to live successfully. That’s why both of those franchises have sold millions of copies. The fun factor is about more than making a game is amusing or full of pretty rewards. If your game is a dynamic system to be mastered and won, then you can go nuts. If you can give the player real fun then you can afford to break some of those format rules, and that’s how you get to lead rather than follow the market. If not then be prepared to pay through the nose to acquire and retain players.’”

Source: Gameplay: the Missing Ingredient In Most Games

Minecraft Ported To the Raspberry Pi

November 24th, 2012 11:01 admin View Comments

Games

An anonymous reader writes “The amusing ‘but does it run Crysis?’ question has a cousin: ‘but does it run Minecraft?’ The makers of Raspberry Pi can now officially say that yes, yes it does. Called Minecraft: Pi Edition, the latest flavor of the popular game carries ‘a revised feature set’ and ‘support for several programming languages,’ so you can code directly into Minecraft before or after you start playing. That means you can build structures in the traditional Minecraft way, but you can also break open the code and use a programming language to manipulate things in the game world.”

Source: Minecraft Ported To the Raspberry Pi

BlackBerry 10 Preview Looks Positive

November 24th, 2012 11:17 admin View Comments

Blackberry

An anonymous reader writes “The Register has a BlackBerry 10 preview up. They say, ‘BlackBerry users have a love-hate relationship with their phones. The devices were often forced upon users rather than chosen. At the same time, the handhelds were the most usable and useful communications gadgets you could put in your pocket.’ The preview is surprisingly positive, and it goes on to look at BB10′s Hub/notifications feature, which they call ‘utilitarian’ and efficient compared to Windows Phones, which are more about ‘style and novelty’ whilst being ‘a bit limiting.’ BlackBerry’s implementation may actually improve the system, rather than detracting from it. With BlackBerry providing a QT environment (compatible with Sailfish, which we discussed earlier) and RIM having managed to maintain BB’s 3rd place in the mobile OS market, there may a chance for real three-way competition between QT, Android and iOS in the mobile market.”

Source: BlackBerry 10 Preview Looks Positive

What Nobody Tells You About Being a Game Dev

November 24th, 2012 11:13 admin View Comments

Games

An anonymous reader writes “Alex Norton is the man behind Malevolence: The Sword of Ahkranox, an upcoming indie action-RPG. What makes Malevolence interesting is that it’s infinite. It uses procedural generation to create a world that’s actually endless. Norton jumped into this project without having worked any big gaming studios, and in this article he shares what he’s learned as an independent game developer. Quoting: “A large, loud portion of the public will openly hate you regardless of what you do. Learn to live with it. No-one will ever take your project as seriously as you, or fully realize what you’re going through. … The odds of you making money out of it are slim. If you want to succeed, you’ll likely have to sell out. Just how MUCH you sell out is up to you.’ He also suggests new game devs avoid RPGs for their first titles, making a thorough plan before you begin (i.e. game concepts explained well enough that a non-gamer could understand), and considering carefully whether the game will benefit from a public development process.”

Source: What Nobody Tells You About Being a Game Dev

Companies Getting Rid of Reply-all

November 24th, 2012 11:57 admin View Comments

Businesses

An anonymous reader writes “An article at BusinessWeek highlights an issue most corporate workers are familiar with: the flood of useless reply-all emails endemic to any big organization. Companies are beginning to realize how much time these emails can waste in aggregate across an entire company, and some are looking for ways to outright block reply-all. ‘A company that’s come close to abolishing Reply All is the global information and measurement firm Nielsen. On its screens, the button is visible but inactive, covered with a fuzzy gray. It can be reactivated with an override function on the keyboard. Chief Information Officer Andrew Cawood explained in a memo to 35,000 employees the reason behind Nielsen’s decision: eliminating “bureaucracy and inefficiency.”‘ Software developers are starting to react to this need as well, creating plugins or monitors that restrict the reply-all button or at least alert the user, so they can take a moment to consider their action more carefully. In addition to getting rid of the annoying ‘Thanks!’ and ‘Welcome!’ emails, this has implications for law firms and military organizations, where an errant reply-all could have serious repercussions.”

Source: Companies Getting Rid of Reply-all

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