February 20th, 2012 02:05
New submitter GrantRobertson
writes with a question about quickly developing prototypes for new interface design concepts “My research/tinkering will be along two main lines: (1) Devising entirely new graphical user interface elements, mostly in 2D, though often in a true or simulated 3-D space. I am working on ways to visualize, navigate, and manipulate very, VERY large data-sets of academic research information. (2) Computer based education software, though of a type never seen before. This will combine some of the GUI elements invented in (1) as well as displaying standard HTML or HTML5 content via a browser engine My requirements are: (A) A decent IDE ecosystem; (B) A decent set of libraries, but ones that don’t lock me in to a particular mind-set like Swing does in Java. (Boxes in boxes in boxes, Oh My!); (C) An ability to easily draw what I want, where I want and make any surface of that 3D object become a source for capturing events; (D) Ease of cross-platform use. (So others can easily look at my examples and run with them.); (E) No impediments to open-source licensing my code or for others to go commercial with it either (as I have seen when I looked into Qt). So, should I just stick with Java and start looking outside the box for GUI toolkits? Or is there something else out there I should be looking at?”
I’m not sure what impediments Qt has to proprietization of software since it’s LGPL nowadays; in any case, Qt Quick
and GNOME’s Clutter
seem like they could be a useful. Read on for more context.
Source: Best Language For Experimental GUI Demo Projects?
Categories: slashdot computer based education, graphical user interface, GUI, HTML, interface, interface elements, Java, java boxes, new interface design, Read, research
msmoriarty writes “We knew Windows Server 8 was going to be a departure for Microsoft, including an ‘optional’ GUI, but in a blog post made earlier this week, the Windows Server team said that working without the GUI will be the ‘recommended’ method, and is telling developers not to assume a GUI will be present. According to Windows consultant and author Don Jones, this is a big hint to Windows admins that they better get used to not having a GUI in future releases. From the article: ‘I’m well aware that many Windows admins out there aren’t looking forward to a GUI-less server operating system from Microsoft. … I’m sure Microsoft has, too.They’re proceeding anyway. We have two choices: adapt or die.’”
Source: Windows Admins Need To Prepare For GUI-Less Server
writes “You see complaints about the ‘next gen’ GUI’s all over the place, but do we really all hate them? Personally, I don’t like them — I tried very hard to like Unity in Ubuntu 11.04/11.10 before giving up and switching to Mint (I am very happy there currently). But is it the vocal minority doing all the complaining, or is it the majority? Are we just too set in our ways?”
Source: Ask Slashdot: Unity/Gnome 3/Win8/iOS — Do We Really Hate All New GUIs?
Categories: slashdot Brad, gen, gnome, GUI, guis, iOS, mdash, Mint, place, the, unity, vocal minority
writes “GUI has been with us for years and it went a long, long way since the early days. There were some fairly interesting developments along the way, so we took the time to line them up for you.”
Source: GUI Revolutions: From Flashing Bulbs To Windows 8
PerlDudeXL writes “Today, after almost two years of work, we have the special pleasure of announcing the much awaited release of Xfce 4.8, the new stable version that supersedes Xfce 4.6. [..] Xfce 4.8 is our attempt to update the Xfce code base to all the new desktop frameworks that were introduced in the past few years. We hope that our efforts to drop pieces like ThunarVFS and HAL with GIO, udev, ConsoleKit and PolicyKit will help bringing the Xfce desktop to modern distributions.”
Source: Xfce 4.8 Released
Categories: slashdot awaited release, desktop, gio, GUI, HAL, Linux, PerlDudeXL, stable version, supersedes, today, udev, Unix, work, Xfce
paugq writes “Last week KDE 4.5.4 was released for Windows as a late Christmas present from the KDE on Windows team. Almost at the same time BehindKDE, the site for interviews with KDE contributors, has started a new series of interviews with the ‘Platforms’ theme. In the first interview, Pau Garcia i Quiles talks with Patrick Spendrin, the current release manager of KDE on Windows and asks about the current status of the project, challenges and difficulties. In future interviews, Mac, Solaris, BSD (it’s not dead, after all!), Haiku, OS/2 and more.”
Source: Interview With KDE On Windows Release Manager Patrick Spendrin
Categories: slashdot christmas present, current release, current status, GUI, interview, KDE, Mac, Manager Patrick Spendrin, os 2, Patrick Spendrin, Pau, paugq, project challenges, release, Windows
December 23rd, 2010 12:57
CowboyRobot writes “Tom Limoncelli has a piece in ‘Queue’ summarizing the Computer-Human Interaction for Management of Information Technology’s list of how to make software that is easy to install, maintain, and upgrade. FTA: ‘#2. DON’T make the administrative interface a GUI. System administrators need a command-line tool for constructing repeatable processes. Procedures are best documented by providing commands that we can copy and paste from the procedure document to the command line.’”
Source: 10 Dos and Don’ts To Make Sysadmins’ Lives Easier
Categories: slashdot command line tool, computer, computer human interaction, CowboyRobot, Don, GUI, gui system, human, piece, procedure document, programming, queue, repeatable processes, software, technology, Tom Limoncelli
srimadman writes “The Alpha 1 Release of Ubuntu 11.04, often known as ‘Natty Narwhal,’ is intended as a developer snapshot of the next major Ubuntu version, which is due in April.” So, if you want to try Unity and Wayland before your neighbors do, this is the time.
Source: Ubuntu 11.04 (Natty Narwhal) Makes a First Appearance
Categories: slashdot Alpha, developer, developer snapshot, first appearance, graphics, GUI, Linux, narwhal, Natty Narwhal, release, snapshot, srimadman, time source, Ubuntu, unity, Wayland
November 27th, 2010 11:29
Zmee writes “I am looking to build a 2D application for personal use and I will need to use a canvas to paint custom objects. I am trying to determine what foundation to use and have not located a good side-by-side comparison of the various flavors. For reference, I need the final application to work in Windows; Linux is preferred, but not required. I have looked at WPF, Qt, OpenGL, Tcl/Tk, Java’s AWT, and others. I have little preference as to the language itself, but each of the tutorials appear to require significant time investment. As such, I am looking to see what the community uses and what seems to work for people prior to making that investment.”
Source: What 2D GUI Foundation Do You Use?
Categories: slashdot application, flavors, Foundation, graphics, GUI, investment, investment source, significant time, tcl tk, time investment, Use, Zmee
November 27th, 2010 11:12
dmbkiwi writes “The first beta release of KDE SC 4.6 was released yesterday. OpenSUSE had packages up almost immediately, so being curious as to what’s new, I’ve downloaded and upgraded to the new release. These are my impressions thus far.”
Source: KDE 4.6 Beta 1 – a First Look
Categories: slashdot Beta, beta release, bsd, dmbkiwi, graphics, GUI, impressions, KDE, Linux, new release, openSUSE, release, software, technology, upgrades, yesterday