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Posts Tagged ‘framerate’

Raspberry Pi Running Quake 3

August 28th, 2011 08:35 admin View Comments

Portables

First time accepted submitter phonewebcam writes “Here’s something to liven up your weekend: a video of the Raspberry Pi running Quake 3. We’re still working on ironing a few kinks out (specifically, there seems to be a library issue which means our framerate, while good, isn’t quite as spectacular as we know it can be; we’re working on it as I post this) – but this is what test boards are for, and we’re making great progress getting the boards running smoothly.”

Source: Raspberry Pi Running Quake 3

Framerates Matter

January 6th, 2010 01:26 admin View Comments

An anonymous reader writes “As more and more games move away from 60fps, the myth of the human eye only being able to detect 30fps keeps popping up. What’s more, most people don’t seem to realize the numerous advantages of a high framerate, and there’s plenty of those.”

Source: Framerates Matter

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