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Posts Tagged ‘duke nukem forever’

6 IT Projects, $8 Billion Over Budget At Dept. of Defense

July 28th, 2012 07:18 admin View Comments

Government

McGruber writes “The Federal Times has the stunning (but not surprising) news that a new audit found six Defense Department modernization projects to be a combined $8 billion — or 110 percent — over budget. The projects are also suffering from years-long schedule delays. In 1998, work began on the Army’s Logistics Modernization Program (LMP). In April 2010, the General Accounting Office issued a report titled ‘Actions Needed to Improve Implementation of the Army Logistics Modernization Program’ about the status of LMP. LMP is now scheduled to be fully deployed in September 2016, 12 years later than originally scheduled, and 18 years after development first began! (Development of the oft-maligned Duke Nukem Forever only took 15 years.)”

Source: 6 IT Projects, $8 Billion Over Budget At Dept. of Defense

Ars Technica Review Slams Duke Nukem Forever

June 14th, 2011 06:31 admin View Comments

First Person Shooters (Games)

Kethinov writes “Ars Technica writes one of their most negative reviews of a game in a long time referring to Duke Nukem Forever as “barely playable” and “one of the worst games from a major studio in quite some time. The jokes border on hateful. The graphics are a blurry mess. The shooting is unsatisfying.” Their verdict? Skip this one.”

Source: Ars Technica Review Slams Duke Nukem Forever

OnLive Brings Proper Gaming To Tablets, HDTVs And We Go Hands-On At E3 2011

June 10th, 2011 06:08 admin View Comments

OnLive did E3 big this year. The remote gaming company launched a ton of new games, a universal controller, and displayed their tablet apps. In fact more than a few of our commenters disagreed with our dueling assertion that the Wii U and the Vita won E3 this year; they thought OnLive deserved our meaningless nod. That’s why we made sure we spent sometime at OnLive’s rocking E3 booth.

There’s no questioning the platform’s huge potential. The company seems ready to embed their system in nearly any relevant device and it’s already found in select HDTVs, tablets, computers, and set-top boxes. While I firmly believe it’s not as good as the real thing, OnLive certainly brings proper gaming to systems and devices that would otherwise be left out of the fun. Want to play Duke Nukem Forever using just your Vizio HDTV or Macbook? No problem with Onlive.

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Source: OnLive Brings Proper Gaming To Tablets, HDTVs And We Go Hands-On At E3 2011

Duke Nukem Forever Demo Released

June 3rd, 2011 06:37 admin View Comments

First Person Shooters (Games)

uslinux.net writes “Gearbox Software released the demo for Duke Nukem Forever today, though it’s only available to preorders and other promotions for the time being. After more than a decade, it looks like this game will actually hit stores this month. After 12 years in development, will it live up to the hype?” Included with the linked article is DNF’s launch trailer. This should go without saying, but just in case: NSFW. Seriously.

Source: Duke Nukem Forever Demo Released

Duke Nukem Forever Goes Gold

May 24th, 2011 05:47 admin View Comments

Games

An anonymous reader writes with enthusiasm Duke Nukem Forever has finally gone gold! Looks like it’ll be on shelves around June 10th with a demo available for Duke Nukem First Access Club members available June 3rd. Can it really be true?

Source: Duke Nukem Forever Goes Gold

Duke Nukem Forever Gets Delayed – Again

March 24th, 2011 03:46 admin View Comments

Games

Blacklaw writes “Duke Nukem Forever, the game that turned into the industry’s longest running joke as it entered development hell, has encountered one last delay to its launch.”

Source: Duke Nukem Forever Gets Delayed – Again

Duke Nukem Forever Multiplayer Mode Predictably Controversial

March 21st, 2011 03:26 admin View Comments

First Person Shooters (Games)

Gearbox Software has released some information about the multiplayer modes for Duke Nukem Forever, which is due out May 3rd (for real this time). In addition to standard deathmatch (called Dukematch), team deathmatch and a king-of-the-hill mode, there is “Capture the Babe,” in which a typical CTF flag is replaced by a woman. Eurogamer explains it thus: “… when you grab the other team’s babe, she sometimes ‘freaks out.’ The solution? Give her a gentle smack.” Gearbox’s Randy Pitchford, clearly understanding how politically incorrect this sounds, said, “You can get some things across in screenshots but not really. So we’re kinda struggling with how we expose it so people understand what’s there. The proof is in the pudding so to speak, so I don’t want to talk about it too much.”

Source: Duke Nukem Forever Multiplayer Mode Predictably Controversial

Duke Nukem Forever Not Edited For Australia

February 10th, 2011 02:22 admin View Comments

Australia

dotarray writes “In case you still somehow didn’t believe yesterday’s news that Duke Nukem Forever had been given an MA15+ rating in Australia – effectively evading the notoriously strict censors, GamePron now has confirmation that the Duke has not been edited in any way for an Australian release. Hooray!”

Source: Duke Nukem Forever Not Edited For Australia

Duke Nukem Forever Release Date Revealed

January 21st, 2011 01:54 admin View Comments

stupid_is writes with news that Duke Nukem Forever has now gotten a firm US release date: May 3rd. It will release worldwide three days later. The game was resurrected last fall by Gearbox Software and 2K Games after 3D Realms’ 12-year attempt at development came to an end in 2009 when the company closed its doors.

Source: Duke Nukem Forever Release Date Revealed

Google eBooks: Is That All There Is?

December 18th, 2010 12:28 admin View Comments

Two weeks ago the Google eBookstore finally launched, and the world was briefly amazed. Google Editions, as it was known until launch, was the book world’s Duke Nukem Forever: vaporware for seven years, depending on how you count. Its actual emergence was like the birth of a unicorn. A mewling, misshapen, half-baked unicorn.

Some background: “In 2004 Google digitized the entire contents of several major US libraries, and made a lot of material available on-line, mostly in snippet form as part of its Google Book Search program. It did this without the consent of rightsholders,†to quote an April 2009 email from my agents. (I’m the author of half-a-dozen books, mostly technothrillers.) The resulting legal jihad remains unresolved, and Google’s dream of scanning, indexing, linking, and selling the contents of every library in the world has fragmented into a hodgepodge that includes their Book Search, Library Project, Books Partner Program, and now eBookstore, all of them semi-intermingled. Confused yet?

Many hopes and dreams were projected onto Google Editions’ vaporware. It would index every published word since the dawn of humanity, and make it possible to search your personal library, and deep-link to individual chapters, sections, and paragraphs. It would somehow singlehandedly resurrect the dying bookstore trade. Instead, when the fog finally cleared, all we got was Kindle Lite.

Oh, it does what it does well enough. You can buy books from Google and read them on your Android, iWhatever, e-reader, or the Web; authors and publishers can upload their own books, with or without DRM; and it’s all been expertly implemented. But now that you can read Kindle books on the Web, Google’s new eBookstore is little more than a carbon copy of Amazon’s Kindle ecosystem — except that you can’t (yet) read DRMed Google ebooks on a Kindle (which remains, I note, the world’s most popular e-reader) or email them as gifts.

There are some good features. The best is that you get public-domain books for free, though they seem to have missed the Creative Commons train: neither of the books I’ve released for free appears in their catalog. You can link to a specific edition of a book. Authors and publishers without PDFs can send physical books in to be scanned. Publishers get some of the ad revenue from their books’ web pages. And it has the world’s greatest error page. Nice little touches, but mostly inconsequential.

A ridiculous amount of ado has been made about the eBookstore’s one innovative feature: they’re allowing independent bookstores to sell Google eBooks through their own web sites. I don’t know what it is about indie bookstores that makes otherwise hard-headed analysts go all misty-eyed and misty-minded, but anyone who thinks this is a game-changer is on crack. “A middleman’s business is to make himself a necessary evil,†quoth William Gibson, and love ‘em or hate ‘em, bookstores are to ebooks what travel agents are to online travel; unnecessary and irrelevant. Leaving that distraction aside, when you compare Amazon’s ebook ecosystem to Google’s, the latter finds itself in the unfamiliar position of inferior copycat.

That isn’t entirely their fault. Most publishing companies are terrified dinosaurs, and book rights are a legal morass in which the dream of Google Books will languish for some time yet, alas. (Their recently released—and completely awesome—Ngram corpus search offers some idea of the possibilities.) If only Google had decided six years ago to ask for permission instead of forgiveness. Now their much-vaunted eBookstore launch is a tepid anticlimax, and they have mostly themselves to blame.

Source: Google eBooks: Is That All There Is?

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