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Designing the Computer UIs In Movies

January 24th, 2010 01:41 admin Leave a comment Go to comments

xandroid points out an NPR interview with Mark Coleran, who
“…designs the fancy-but-fake graphics that flash across computers in the movies. He has worked on a laundry list of blockbusters: The Bourne Identity, The Bourne Ultimatum, Children of Men, Mission Impossible III, and many more. He says a lot of the inspiration for computer screens comes from video games.” The main point of these fake movie UIs is different than that of real UIs: to tell a story very quickly, not to reveal and enable function.

Source: Designing the Computer UIs In Movies

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